Saturday 13 November 2010

Finishing The Installation - James Medd

Planning For Completion

As a group, we spent most of Thursday sitting down with all the final elements of our installation to take a look at our options and complete the piece. Having encountered a few small issues surrounding the integration of large amounts of animation and activity on the larger screen - slowdowns and lockups due to a high amount of required processing - our video and graphics duo had spent a couple of days refining and optimising the way in which the big screen elements worked, as well as coming up with potential contingency plans.

Final Experiments And Decisions

Upon experimenting with using our interactive screen patch with the optimised video patch, we were very close to having them both work together as we wanted. Unfortunately however, we were just not quite close enough. We believed that, for the sake of what we outlined in our early plans and presentations i.e. an interactive installation that operates in a slick and functional manner, dialling back the additional features for a balance between something very 'pretty' and ornate and something smooth and functional was a necessary compromise.

Our Reflection

The fact is that we are all, as a group, very happy with our final piece. We feel we have met all of our aims outlined at the beginning of the project and created something that the museum staff are happy to display. Any of the features we are missing out, whilst being extremely nice, do not in any way hinder the overall piece and in a way show that our piece has had clarity and functionality right from its core, rather than from any additional elements we could have thrown on top.

As a brief side note, I'd like to write something about our blog posts in general. I have seen in comments recently that the overseers of this project would have perhaps liked to see a few more, shorter posts about each step of development. As part of a general reflection on the process, I'd say that I'd have liked this to be the case also, however in the short time frame that we have had, I think most of the group honestly have been far more wrapped up in working on the piece and co-ordinating with other group members to stop after every small stage of development and post an update. This is especially true of the multiple times during the project that things were changed not long after being implemented, which may have lead to confusion about the actual content of the project. I believe that on a longer term project, regular blog posts may have been easier for us to contribute, I only hope that the final product itself is enough to prove how consistently and regularly hard we have all worked as a group on this project.

No comments:

Post a Comment